Merge branch 'master' of mx.cogentleman.com:cogentleman/guitarHeroButBetter
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commit
27c371e97e
@ -346,6 +346,7 @@ public:
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std::unordered_set<Glyph*> missed_notes;
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std::vector<PendingSound> pending_sounds;
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std::vector<ActiveSustainedSound> active_sustained;
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bool instrument_has_hits[MAX_INSTRUMENT_TYPES] = {false};
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float song_time = 0.0f;
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float chart_time_offset = 0.0f;
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int score = 0;
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@ -386,6 +387,10 @@ public:
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missed_notes.clear();
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pending_sounds.clear();
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active_sustained.clear();
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for (int i = 0; i < MAX_INSTRUMENT_TYPES; i++)
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{
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instrument_has_hits[i] = false;
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}
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for (int i = 0; i < LANE_COUNT; i++)
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{
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press_flash_timer[i] = 0.0f;
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@ -571,7 +576,7 @@ public:
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return bottom_y >= upper_bar_y - HIT_ZONE_MARGIN && bottom_y <= hit_line_y + HIT_ZONE_MARGIN;
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}
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void consume_note(Glyph* n)
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void consume_note(Glyph* n, bool is_player_input = false)
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{
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auto it = std::find_if(spawned.begin(), spawned.end(), [n](Glyph* p) { return p == n; });
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if (it != spawned.end())
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@ -603,6 +608,17 @@ public:
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}
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combo++;
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score += 100 + std::min(combo * 10, 50);
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// Only mark as "has hits" if this was actual player input
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if (is_player_input)
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{
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if (!instrument_has_hits[n->instrument_slot])
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{
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TraceLog(LOG_INFO, "Marking instrument %d as actively played (PHYSICAL_GP=%d)",
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n->instrument_slot, INSTRUMENT_PHYSICAL_GAMEPAD[n->instrument_slot]);
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}
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instrument_has_hits[n->instrument_slot] = true;
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}
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TraceLog(LOG_INFO, "COMBO++ -> %d (lane %d, inst %d, player_input=%d)", combo, n->lane, n->instrument_slot, is_player_input);
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}
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void update_layout()
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@ -728,12 +744,19 @@ public:
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continue;
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if (missed_notes.count(n) != 0)
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continue;
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if (is_instrument_auto_played(n->instrument_slot))
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bool is_auto = is_instrument_auto_played(n->instrument_slot);
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if (is_auto)
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continue;
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// Only reset combo for instruments that the player is actively playing
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bool has_hits = instrument_has_hits[n->instrument_slot];
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if (!has_hits)
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continue;
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float bottom_y = glyph_bottom_y(*n);
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if (bottom_y > hit_line_y + HIT_ZONE_MARGIN)
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{
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missed_notes.insert(n);
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TraceLog(LOG_WARNING, "COMBO RESET -> 0 (missed note: lane %d, inst %d, is_auto=%d, has_hits=%d, PHYSICAL_GP[%d]=%d)",
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n->lane, n->instrument_slot, is_auto, has_hits, n->instrument_slot, INSTRUMENT_PHYSICAL_GAMEPAD[n->instrument_slot]);
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combo = 0;
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}
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}
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@ -815,10 +838,11 @@ public:
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}
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if (best != nullptr && pressed)
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{
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consume_note(best);
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consume_note(best, true); // Player input
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}
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else
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{
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TraceLog(LOG_WARNING, "COMBO RESET -> 0 (lane %d pressed but no valid note found)", lane);
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combo = 0;
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score = std::max(0, score - 25);
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}
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