This commit is contained in:
Joseph DiMaria 2026-01-31 18:15:50 -08:00
parent c279644612
commit 91394c777b
2 changed files with 4 additions and 0 deletions

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assets/sounds/Hit18.wav Normal file

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@ -363,6 +363,7 @@ public:
Sound note_sounds[MAX_INSTRUMENT_TYPES][MIDI_LANE_COUNT] = {{0}};
bool note_sounds_loaded[MAX_INSTRUMENT_TYPES][MIDI_LANE_COUNT] = {{false}};
std::deque<Sound> note_sounds_playing[LANE_COUNT][MAX_INSTRUMENT_TYPES];
Sound oof = {0};
static constexpr float PRESS_FLASH_DURATION = 0.12f;
float press_flash_timer[LANE_COUNT] = {0};
float hit_flash_timer[LANE_COUNT] = {0};
@ -425,6 +426,7 @@ public:
StopMusicStream(music);
UnloadMusicStream(music);
}
UnloadSound(oof);
for (int slot = 0; slot < MAX_INSTRUMENT_TYPES; slot++)
{
for (int lane = 0; lane < MIDI_LANE_COUNT; lane++)
@ -446,6 +448,7 @@ public:
auto font_manager = game->get_manager<FontManager>();
font = font_manager->get_font("Roboto");
update_layout();
oof = LoadSound("assets/sounds/Hit18.wav");
for (int slot = 0; slot < MAX_INSTRUMENT_TYPES; slot++)
{
for (int lane = 0; lane < MIDI_LANE_COUNT; lane++)
@ -759,6 +762,7 @@ public:
TraceLog(LOG_WARNING, "COMBO RESET -> 0 (missed note: lane %d, inst %d)",
n->lane, n->instrument_slot);
combo = 0;
PlaySound(oof);
}
}