Variable sound duration

This commit is contained in:
Joseph DiMaria 2026-01-31 14:29:01 -08:00
parent 1a524b1a1b
commit e7cbf8bed1

View File

@ -9,6 +9,7 @@
#include <string>
#include <unordered_set>
#include <vector>
#include <deque>
namespace
{
@ -212,6 +213,7 @@ public:
float screen_height = 0.0f;
Sound note_sounds[MAX_INSTRUMENT_TYPES][LANE_COUNT * OCTAVE_COUNT] = {{0}};
bool note_sounds_loaded[MAX_INSTRUMENT_TYPES][LANE_COUNT * OCTAVE_COUNT] = {{false}};
std::deque<Sound> note_sounds_playing[LANE_COUNT][MAX_INSTRUMENT_TYPES];
static constexpr float PRESS_FLASH_DURATION = 0.12f;
static constexpr float MISS_FLASH_DURATION = 0.15f;
float press_flash_timer[LANE_COUNT] = {0};
@ -327,6 +329,25 @@ public:
return false;
}
void stop_playing_released_notes(int lane, float song_time)
{
for (int i = 0; i < MAX_GAMEPADS; i++)
{
if (IsGamepadAvailable(i) && IsGamepadButtonDown(i, GAMEPAD_BUTTONS[lane]))
{
printf("Gamepad %d held lane %d at time: %f\n", i, lane, song_time);
continue;
}
if (!note_sounds_playing[lane][i].empty())
{
printf("Stop sound at [%d][%d] at time: %f\n", lane, i, song_time);
StopSound(note_sounds_playing[lane][i].front());
note_sounds_playing[lane][i].pop_front();
}
}
}
bool lane_pressed_by_instrument_owner(int lane, int instrument_slot) const
{
int physical_id = INSTRUMENT_PHYSICAL_GAMEPAD[instrument_slot];
@ -370,7 +391,7 @@ public:
return y >= upper_bar_y - HIT_ZONE_MARGIN && y <= hit_line_y + HIT_ZONE_MARGIN;
}
void consume_note(Glyph* n)
void consume_note(Glyph* n, float song_time)
{
auto it = std::find_if(spawned.begin(), spawned.end(), [n](Glyph* p) { return p == n; });
if (it != spawned.end())
@ -379,8 +400,12 @@ public:
spawned.erase(it);
completed_notes.insert(n);
printf("note lane: %d, note octave: %d\n", n->lane, n->octave);
if (note_sounds_loaded[n->instrument_slot][n->octave])
PlaySound(note_sounds[n->instrument_slot][n->octave]);
if (note_sounds_loaded[n->instrument_slot][n->octave]) {
Sound sound = note_sounds[n->instrument_slot][n->octave];
PlaySound(sound);
printf("push playing sound to [%d][%d] at %f\n", n->lane, n->instrument_slot, song_time);
note_sounds_playing[n->lane][n->instrument_slot].push_back(sound);
}
}
combo++;
score += 100 + std::min(combo * 10, 50);
@ -482,6 +507,7 @@ public:
{
miss_flash_timer[lane] = 0.0f;
}
stop_playing_released_notes(lane, song_time);
bool pressed = is_lane_pressed(lane);
if (pressed)
press_flash_timer[lane] = PRESS_FLASH_DURATION;
@ -513,9 +539,9 @@ public:
best = n;
}
}
if (best != nullptr)
if (best != nullptr && pressed)
{
consume_note(best);
consume_note(best, song_time);
}
else
{