import pyray as rl from engine.math_extensions import v2 from engine.framework import Scene from engine.prefabs.includes import FontManager class TitleScreen(Scene): def __init__(self): super().__init__() self.font = None self.title = "Game Jam Kit" def init(self): font_manager = self.game.get_manager(FontManager) self.font = font_manager.get_font("Roboto") def update(self, delta_time): # Trigger scene change on Enter key or gamepad start button. if rl.is_key_pressed(rl.KEY_ENTER) or rl.is_gamepad_button_pressed(0, rl.GAMEPAD_BUTTON_MIDDLE_RIGHT): self.game.go_to_scene_next() def draw(self): width = rl.get_screen_width() height = rl.get_screen_height() title_text_size = rl.measure_text_ex(self.font, self.title, 64, 0) subtitle = "Press Start or Enter to Switch Scenes" subtitle_text_size = rl.measure_text_ex(self.font, subtitle, 32, 0) rl.clear_background(rl.SKYBLUE) rl.draw_text_ex( self.font, self.title, v2((width - title_text_size.x) / 2, (height - title_text_size.y - 100) / 2), 64, 1, rl.WHITE, ) rl.draw_text_ex( self.font, subtitle, v2((width - subtitle_text_size.x) / 2, (height - subtitle_text_size.y + 100) / 2), 32, 1, rl.WHITE, )