guitarHeroButBetter/py/main.py
James Whiteman 3f7b409302 Python code
2026-01-30 21:16:42 -08:00

40 lines
1.0 KiB
Python

import pyray as rl
from engine.framework import Game
from engine.prefabs.managers import FontManager, WindowManager
from samples.collecting_game import CollectingScene
from samples.fighting_game import FightingScene
from samples.zombie_game import ZombieScene
from samples.title_screen import TitleScreen
game = Game()
def update() -> None:
delta_time = rl.get_frame_time()
game.update(delta_time)
def main() -> int:
game.add_manager(WindowManager, 1280, 720, "Game Jam Kit")
font_manager = game.add_manager(FontManager)
game.init()
font_manager.load_font("Roboto", "assets/fonts/Roboto.ttf", 64)
font_manager.load_font("Tiny5", "assets/fonts/Tiny5.ttf", 64)
font_manager.set_texture_filter("Roboto", 4)
game.add_scene("title", TitleScreen)
game.add_scene("fighting", FightingScene)
game.add_scene("collecting", CollectingScene)
game.add_scene("zombie", ZombieScene)
while not rl.window_should_close():
update()
return 0
if __name__ == "__main__":
raise SystemExit(main())