40 lines
1.0 KiB
Python
40 lines
1.0 KiB
Python
import pyray as rl
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from engine.framework import Game
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from engine.prefabs.managers import FontManager, WindowManager
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from samples.collecting_game import CollectingScene
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from samples.fighting_game import FightingScene
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from samples.zombie_game import ZombieScene
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from samples.title_screen import TitleScreen
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game = Game()
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def update() -> None:
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delta_time = rl.get_frame_time()
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game.update(delta_time)
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def main() -> int:
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game.add_manager(WindowManager, 1280, 720, "Game Jam Kit")
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font_manager = game.add_manager(FontManager)
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game.init()
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font_manager.load_font("Roboto", "assets/fonts/Roboto.ttf", 64)
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font_manager.load_font("Tiny5", "assets/fonts/Tiny5.ttf", 64)
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font_manager.set_texture_filter("Roboto", 4)
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game.add_scene("title", TitleScreen)
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game.add_scene("fighting", FightingScene)
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game.add_scene("collecting", CollectingScene)
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game.add_scene("zombie", ZombieScene)
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while not rl.window_should_close():
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update()
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return 0
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if __name__ == "__main__":
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raise SystemExit(main())
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