diff --git a/Config/DefaultEngine.ini b/Config/DefaultEngine.ini index 6427574..fa3870b 100755 --- a/Config/DefaultEngine.ini +++ b/Config/DefaultEngine.ini @@ -10,6 +10,7 @@ AppliedDefaultGraphicsPerformance=Maximum [/Script/EngineSettings.GameMapsSettings] GlobalDefaultGameMode=/Game/GameModeBase_BP.GameModeBase_BP_C EditorStartupMap=/Game/TestMap.TestMap +bUseSplitscreen=False [/Script/Engine.CollisionProfile] -Profiles=(Name="NoCollision",CollisionEnabled=NoCollision,ObjectTypeName="WorldStatic",CustomResponses=((Channel="Visibility",Response=ECR_Ignore),(Channel="Camera",Response=ECR_Ignore)),HelpMessage="No collision",bCanModify=False) diff --git a/Content/GameModeBase_BP.uasset b/Content/GameModeBase_BP.uasset index ca30461..670f448 100755 Binary files a/Content/GameModeBase_BP.uasset and b/Content/GameModeBase_BP.uasset differ diff --git a/Content/PlayerMaterial1.uasset b/Content/PlayerMaterial1.uasset new file mode 100755 index 0000000..b8771b8 Binary files /dev/null and b/Content/PlayerMaterial1.uasset differ diff --git a/Content/PlayerPawn_BP.uasset b/Content/PlayerPawn_BP.uasset index 346dde7..9553a5d 100755 Binary files a/Content/PlayerPawn_BP.uasset and b/Content/PlayerPawn_BP.uasset differ diff --git a/Content/TestMap.umap b/Content/TestMap.umap index 4cc2ab4..fd0d340 100755 Binary files a/Content/TestMap.umap and b/Content/TestMap.umap differ diff --git a/Content/TestMap_BuiltData.uasset b/Content/TestMap_BuiltData.uasset index 359a46f..754e05d 100755 Binary files a/Content/TestMap_BuiltData.uasset and b/Content/TestMap_BuiltData.uasset differ diff --git a/Source/PresidentsBrigade/BasePawn.h b/Source/PresidentsBrigade/BasePawn.h index 1ff7a8d..254bb58 100755 --- a/Source/PresidentsBrigade/BasePawn.h +++ b/Source/PresidentsBrigade/BasePawn.h @@ -66,7 +66,7 @@ protected: UPROPERTY(EditAnywhere, Category="Player") UBoxComponent* collision; - UPROPERTY(EditAnywhere, Category="Player") + UPROPERTY(BlueprintReadWrite, Category="Player") UStaticMeshComponent* player_mesh; UPROPERTY(EditAnywhere, Category="Movement") diff --git a/todo.txt b/todo.txt index da619ce..da2778e 100644 --- a/todo.txt +++ b/todo.txt @@ -13,11 +13,17 @@ xAdd dash xShoot from any direction xShoot at continuous rate when holding shoot button Add local multiplayer -Add netcode + x Blueprint + - C++ Add player damage +Add player ammo +Add player health pickups Add HUD UI -Add menu +Add win condition + - Time based. Keep president alive until he reaches destination. Add sounds Add juice Add muzzle on shoot Camera zoom out based on screen size? Looks too small when I shrink the window +Add menu +Add netcode