28 lines
		
	
	
		
			676 B
		
	
	
	
		
			C++
		
	
	
		
			Executable File
		
	
	
	
	
			
		
		
	
	
			28 lines
		
	
	
		
			676 B
		
	
	
	
		
			C++
		
	
	
		
			Executable File
		
	
	
	
	
// Fill out your copyright notice in the Description page of Project Settings.
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#pragma once
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#include "CoreMinimal.h"
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#include "BasePawn.h"
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#include "PlayerPawn.generated.h"
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class UCameraComponent;
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/**
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 * 
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 */
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UCLASS()
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class PRESIDENTSBRIGADE_API APlayerPawn : public ABasePawn
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{
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	GENERATED_BODY()
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public:
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	// Sets default values for this pawn's properties
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	APlayerPawn(const FObjectInitializer &object_initializer);
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	// Called to bind functionality to input
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	virtual void SetupPlayerInputComponent(class UInputComponent* PlayerInputComponent) override;
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protected:
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	UPROPERTY(EditAnywhere, Category="Player")
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	UCameraComponent* main_camera;
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};
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