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BasePawn.cpp
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Hold shoot for auto fire
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2022-11-12 00:18:28 -08:00 |
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BasePawn.h
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Hold shoot for auto fire
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2022-11-12 00:18:28 -08:00 |
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EnemyAIController.cpp
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Add enemies
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2022-11-11 16:44:16 -08:00 |
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EnemyAIController.h
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Add enemies
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2022-11-11 16:44:16 -08:00 |
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EnemySpawner.cpp
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Add enemies
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2022-11-11 16:44:16 -08:00 |
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EnemySpawner.h
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Add enemies
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2022-11-11 16:44:16 -08:00 |
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MarkerActor.cpp
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Finish presidents car
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2022-11-10 00:47:56 -08:00 |
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MarkerActor.h
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Finish presidents car
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2022-11-10 00:47:56 -08:00 |
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PlayerPawn.cpp
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Hold shoot for auto fire
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2022-11-12 00:18:28 -08:00 |
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PlayerPawn.h
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Add boost
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2022-11-11 17:33:00 -08:00 |
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PresidentAIController.cpp
|
Add enemies
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2022-11-11 16:44:16 -08:00 |
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PresidentAIController.h
|
Add enemies
|
2022-11-11 16:44:16 -08:00 |
|
PresidentsBrigade.Build.cs
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Initial commit
|
2022-11-03 21:55:35 -07:00 |
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PresidentsBrigade.cpp
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Initial commit
|
2022-11-03 21:55:35 -07:00 |
|
PresidentsBrigade.h
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Initial commit
|
2022-11-03 21:55:35 -07:00 |
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PresidentsBrigadeGameModeBase.cpp
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Initial commit
|
2022-11-03 21:55:35 -07:00 |
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PresidentsBrigadeGameModeBase.h
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Initial commit
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2022-11-03 21:55:35 -07:00 |
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Util.h
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Add stuf
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2022-11-06 16:27:33 -08:00 |