BasePawn.cpp
|
Smol refactor
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2022-11-14 22:55:44 -08:00 |
BasePawn.h
|
Smol refactor
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2022-11-14 22:55:44 -08:00 |
EnemyAIController.cpp
|
Add aim assist
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2022-11-14 22:28:08 -08:00 |
EnemyAIController.h
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Add aim assist
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2022-11-14 22:28:08 -08:00 |
EnemyPawn.cpp
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Add ammo drops from dead enemies
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2022-11-12 17:37:22 -08:00 |
EnemyPawn.h
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Add ammo drops from dead enemies
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2022-11-12 17:37:22 -08:00 |
EnemySpawner.cpp
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Add enemies
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2022-11-11 16:44:16 -08:00 |
EnemySpawner.h
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Add enemies
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2022-11-11 16:44:16 -08:00 |
MarkerActor.cpp
|
Finish presidents car
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2022-11-10 00:47:56 -08:00 |
MarkerActor.h
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Finish presidents car
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2022-11-10 00:47:56 -08:00 |
Pickup.cpp
|
Add ammo drops from dead enemies
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2022-11-12 17:37:22 -08:00 |
Pickup.h
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Add ammo drops from dead enemies
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2022-11-12 17:37:22 -08:00 |
PlayerPawn.cpp
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Add ammo drops from dead enemies
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2022-11-12 17:37:22 -08:00 |
PlayerPawn.h
|
Add ammo drops from dead enemies
|
2022-11-12 17:37:22 -08:00 |
PresidentAIController.cpp
|
Add enemies
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2022-11-11 16:44:16 -08:00 |
PresidentAIController.h
|
Add enemies
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2022-11-11 16:44:16 -08:00 |
PresidentsBrigade.Build.cs
|
Initial commit
|
2022-11-03 21:55:35 -07:00 |
PresidentsBrigade.cpp
|
Initial commit
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2022-11-03 21:55:35 -07:00 |
PresidentsBrigade.h
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Initial commit
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2022-11-03 21:55:35 -07:00 |
PresidentsBrigadeGameModeBase.cpp
|
Initial commit
|
2022-11-03 21:55:35 -07:00 |
PresidentsBrigadeGameModeBase.h
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Initial commit
|
2022-11-03 21:55:35 -07:00 |
Util.h
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Add stuf
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2022-11-06 16:27:33 -08:00 |