27 lines
459 B
C++
Executable File
27 lines
459 B
C++
Executable File
// Fill out your copyright notice in the Description page of Project Settings.
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#include "MarkerActor.h"
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// Sets default values
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AMarkerActor::AMarkerActor()
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{
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PrimaryActorTick.bCanEverTick = false;
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SetActorHiddenInGame(true);
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}
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// Called when the game starts or when spawned
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void AMarkerActor::BeginPlay()
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{
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Super::BeginPlay();
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}
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// Called every frame
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void AMarkerActor::Tick(float DeltaTime)
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{
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Super::Tick(DeltaTime);
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}
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