presidents-brigade/Source/PresidentsBrigade/MarkerActor.h
2022-11-10 00:47:56 -08:00

22 lines
508 B
C++
Executable File

// Fill out your copyright notice in the Description page of Project Settings.
#pragma once
#include "CoreMinimal.h"
#include "GameFramework/Actor.h"
#include "MarkerActor.generated.h"
UCLASS()
class PRESIDENTSBRIGADE_API AMarkerActor : public AActor
{
GENERATED_BODY()
public:
// Sets default values for this actor's properties
AMarkerActor(const FObjectInitializer &object_initializer);
protected:
UPROPERTY(EditAnywhere, Category="Tools")
UStaticMeshComponent* marker;
};